Behnam Hasani

I’m a CG artist with +10 years of experience in the animation industry, specializing in rigging, computer graphics, and software development.

My work combines artistic creativity with technical problem solving from building expressive character rigs and crafting appealing visuals to developing tools, pipelines, and real-time graphics solutions.

Alongside my artistic background, I’m also passionate about programming and software engineering, with experience in Python, C++, Qt, PySide, OpenGL, and Maya API development.

I enjoy creating tools and systems that streamline workflows, solve complex production challenges, and bridge the gap between art and technology.​

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